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[Freeciv-Dev] Re: (PR#7331) Speeding up the map view
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[Freeciv-Dev] Re: (PR#7331) Speeding up the map view

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To: Arnstein Lindgard <a-l@xxxxxxx>
Cc: freeciv-dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: (PR#7331) Speeding up the map view
From: Raimar Falke <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Sun, 1 Feb 2004 19:43:41 +0100

On Sun, Feb 01, 2004 at 10:06:34AM +0100, Arnstein Lindgard wrote:
> On Tue, 27 Jan 2004 04:48:58 -0800 Raimar Falke wrote:
> 
> [Speeding up mapview etc]
> 
> Question: Was it decided that FS will use SDL? (I forgot).

If you code an SDL backend the FS client will use SDL.

> The attached images were posted earlier by Jason, one describing two
> different tile drawing methods - partial tile drawing and tricky
> buffered. Which one will you be using?
> 
> Will partial redrawing be a sufficient speedup, or do you need to
> frequently redraw the mapview when no or only small parts of the
> backing store can be reused?

I have abandoned this idea. It is really too hard to get correct.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
  +#if defined(__alpha__) && defined(CONFIG_PCI)
  +       /*
  +        * The meaning of life, the universe, and everything. Plus
  +        * this makes the year come out right.
  +        */
  +       year -= 42;
  +#endif
    -- Patch for 1.3.2 (kernel/time.c) from Marcus Meissner


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