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[Freeciv-Dev] Re: (PR#7097) feature request
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[Freeciv-Dev] Re: (PR#7097) feature request

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To: Horn.Gabor@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7097) feature request
From: "ue80@xxxxxxxxxxxxxxxxxxxxx" <ue80@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 13 Jan 2004 16:38:05 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7097 >

On Tue, Jan 13, 2004 at 03:05:12PM -0800, Josh Cogliati wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7097 >
> 
> On Tue, Jan 13, 2004 at 01:51:05PM -0800, ue80@xxxxxxxxxxxxxxxxxxxxx wrote:
> > Two new variables:
> >   game.minrevolutionlength 
> >   game.maxrevolutionlength
> > 
> > with minrev == maxrev the length is fixed.
> > When minrev > maxrev it's fixed to minrev.
> 
> Since you are adding new game variables, why don't you make the max min 
> length and max max length both 10 so if some game designer decides they 
> want longer revolutions, they can make them?

Because i didn't want to think about the new value.
But 10 would be fine as new max too.

Thomas
-- 
Thomas Strub  ***  eMail ue80@xxxxxxxxxxxxxxxxxxxxx
Reden ist Silber,
      Schweigen ist Gold!




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