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[Freeciv-Dev] Re: (PR#7084) one teamplayer dead
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[Freeciv-Dev] Re: (PR#7084) one teamplayer dead

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To: undisclosed-recipients: ;
Subject: [Freeciv-Dev] Re: (PR#7084) one teamplayer dead
From: "ue80@xxxxxxxxxxxxxxxxxxxxx" <ue80@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 16 Dec 2003 02:13:55 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7084 >

On Mon, Dec 15, 2003 at 11:50:46PM -0800, Per I. Mathisen wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7084 >
> 
> > > <URL: http://rt.freeciv.org/Ticket/Display.html?id=7084 >
> > >
> > > When one player in a team died he gets the full map.
> > >
> > > Think it would be more obvious when he only can see the map of his
> > > teammates. He can change that to an observerconnection later, but i
> > > think to give his teammates tips or something like that it would be
> > > better when he only sees the map from his team as default.
> 
> A player who dies keeps his shared visions, doesn't he? So all that needs
> to be done here is to remove the 'can see entire map' feature for players
> in teams, right?

Yes, that would be enough.

Thomas
-- 
Thomas Strub  ***  eMail ue80@xxxxxxxxxxxxxxxxxxxxx
jb: people are stupid, they don't want to learn.




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