[Freeciv-Dev] (PR#7104) Windows GTK+ isotrident documentation error?
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: |
undisclosed-recipients: ; |
Subject: |
[Freeciv-Dev] (PR#7104) Windows GTK+ isotrident documentation error? |
From: |
"Brandon J. Van Every" <vanevery@xxxxxxxxxxxxxxxxxxx> |
Date: |
Tue, 16 Dec 2003 01:09:27 -0800 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=7104 >
I am using Per Inge Mathisen's Freeciv 1.14.1 (GTK+) for Windows.
I'm using the GTK+ runtime provided by http://www.dropline.net/gtk/
as per the README given on the Freeciv download webpage.
ftp://ftp.freeciv.org/freeciv/packages/windows/freeciv-1.14.1-README.txt
This README, incidentally, is not in the package itself. Although I
know Windows development is probably now focused on Native Win32, it
would help some unwary soul if the GTK+ package actually used in the
build was specified. Between Cygwin, MinGW, and whatever people might
try to compile from scratch, there are a number of ways to use the wrong
one. Anyways, this isn't the actual documentation error I'm
reporting...
[quoted from the Freeciv README.txt]
Another option for the client you may like to try is the '--tiles'
option, which can be used to select different "tilesets" (that is,
different graphics for the map terrain, units, and so on). The
distribution comes with 2 main tilesets:
- isotrident: An isometric tileset similar in shape to the one in civ
2.
(not yet supported by the Xaw client.)
- trident: a civ1-style tileset with 30x30 tiles.
The trident tileset has a variant called "trident_shields".
In this release the isotrident tileset is the default in the GTK+,
amiga, and win32 clients, while the Xaw client has trident as default.
[/quote]
This would lead one to belive that any GTK+ client can support the
isotrident tileset, including the Windows GTK+ client.
Now, when I actually run the Windows GTK+ client and try "--tiles
isotrident," it says "Client does not support isometric tilesets. Using
default tileset instead." The \data directory doesn't contain the
isotrident files, so this packaging looks deliberate. When I provide
the isotrident files, nothing changes... guess that error message is
serious, eh!
So... is the documentation wrong, or is the Windows GTK+ client compiled
and packaged incorrectly?
Cheers, www.indiegamedesign.com
Brandon Van Every Seattle, WA
Taking risk where others will not.
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] (PR#7104) Windows GTK+ isotrident documentation error?,
Brandon J. Van Every <=
|
|