[Freeciv-Dev] Re: (PR#6901) Win32 does not work with non-isometric tiles
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=6901 >
Thanks,
when will this patch be included and used for creating a binary?
> -----Original Message-----
> From: ext Guest [mailto:rt-guest@xxxxxxxxxxx]
> Sent: 14 December, 2003 12:19
> To: Scotti Gianmario (NET/Helsinki)
> Subject: (PR#6901) Win32 does not work with non-isometric tilesets
>
>
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=6901 >
>
> This patch fixes the problem. Apparently, the problem was that the
> correct bitmap was not selected into the context. Additionally, the
> function was drawing outlines instead of filled-in rectangles.
>
> This patches also fixes the related problem of gridlines not
> working in
> trident and removes a compiler warning.
>
> -- G-rad
> ggreen1@xxxxxxxxxx
>
- [Freeciv-Dev] Re: (PR#6901) Win32 does not work with non-isometric tilesets,
gianmario.scotti@xxxxxxxxx <=
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