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[Freeciv-Dev] Re: (PR#1726) [Wishlist] Wells
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[Freeciv-Dev] Re: (PR#1726) [Wishlist] Wells

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To: ChrisK@xxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#1726) [Wishlist] Wells
From: "raven@xxxxxxxxx" <raven@xxxxxxxxx>
Date: Mon, 8 Dec 2003 19:42:29 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=1726 >


>>[raven@xxxxxxxxx - Thu Dec 04 19:28:51 2003]:
>>Not a really big deal, but worth pondering.  Perhaps at least something to
>>make sure cities left to choose what they build won't be likely to choose
>>Harbor if they only have one ocian square.  (Or is there already some
>>catch mechanism for that?
>>    
>>
>
>Sometimes I will build a harbor for a one-tile lake, if it has fish or
>whales.  More importantly, for lakes that have say 10 or 20 tiles, I
>will build one city that can reach the most number of lake squares and
>build a harbor there.  So, I would hate to have a mechanism that forced
>me not to build harbors.
>
>What I think would really be helpful is another column in the city
>report that shows how many ocean squares are available to a city (and I
>wouldn't count ones that are "over the border").  Then it would be easy
>to sort on that column and deselect cities with too few ocean squares
>when you are ready to build harbors or offshore platforms.
>
>  
>
Mmm! Yes, that would be excellent.  Good thought.

--Zack




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