[Freeciv-Dev] Re: server crashed upgrading a frigate (PR#6735)
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=6735 >
On Sun, Dec 07, 2003 at 08:37:51PM -0800, Jason Short wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=6735 >
>
> I like the concept of Raimar's latest patch. Here's a rework of it:
You forgot the patch.
> - Rather than pass separate need_city and need_gold parameters to
> upgrade_unit and test-unit_upgrade, I just pass a single parameter:
> is_free. This is TRUE for Leonardo's, FALSE everywhere else. It
> allows a more understandable interface and a stricter assertion
> within upgrade_unit.
I don't like it. We should in the light of gen effects move to
generalization. I think that it is desired to have an effect like:
"upgrades every turn one unit stationed in its homecity for free".
The other changes are ok.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Just because you put a flag on the moon doesn't make it yours, it just
puts a hole in the moon."
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