[Freeciv-Dev] Re: (PR#6935) AI sends transports with settlers off explor
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[Freeciv-Dev] Re: (PR#6935) AI sends transports with settlers off exploring |
From: |
"Per I. Mathisen" <per@xxxxxxxxxxx> |
Date: |
Sun, 23 Nov 2003 12:29:28 -0800 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=6935 >
On Sun, 23 Nov 2003, Per I. Mathisen wrote:
> Sometimes, instead of landing them somewhere, it takes them off for the
> ride of their lives. This is bad.
For some reason, the AI believes that its ferries do not contain any
passengers, when they do! This happens on the second ai_manage_unit() call
of the journey. They start out very determined, then forget that there is
a passenger the turn after.
The problem seems to be the mysterious call to ai_clear_ferry() in
ai_manage_unit(). Why is it there??
Removing it fixes the problem. Greg?
- Per
- [Freeciv-Dev] Re: (PR#6935) AI sends transports with settlers off exploring,
Per I. Mathisen <=
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