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[Freeciv-Dev] Re: (PR#6922) Doesn't use AI code in server/
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[Freeciv-Dev] Re: (PR#6922) Doesn't use AI code in server/

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To: i-freeciv-lists@xxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6922) Doesn't use AI code in server/
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Sat, 22 Nov 2003 07:30:26 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=6922 >

On Sat, 22 Nov 2003, Raimar Falke wrote:
> > Well, well. That is the entirely wrong end to start that particular piece
> > of work.
>
> I agree. But can you at least stop adding new code to server/.

Yes, but I will make exceptions for useful _logging_.

> > First we need fix the hard cases: Building advice,
>
> This makes only sense with gen effects.

It changes nothing.

> > auto explorer and auto settler.
>
> What are the long term plans here? Doing all client side? Seperate AI
> process for it? Something other?

No plans, AFAIK.

We could try moving autoexplorer to aisupport, and see if it can be done
client-side. Autosettler... no idea.

  - Per




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