[Freeciv-Dev] Re: (PR#6862) NonMil flag for transporters
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=6862 >
Arnstein Lindgard wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=6862 >
>
> Add "NonMil" flag to Galleons and Transporters for all 3 rulesets.
> If this cause trouble for the AI, we could alternatively disable
> auto-attack by checking for attack strength > 0.
If all the NonMil flag does is specify which units have nonzero attack
strength, what is the point?
So the auto-attack code should check the attack strenght, not the flag.
jason
- [Freeciv-Dev] Re: (PR#6862) NonMil flag for transporters, Per I. Mathisen, 2003/11/14
- [Freeciv-Dev] Re: (PR#6862) NonMil flag for transporters, Arnstein Lindgard, 2003/11/14
- [Freeciv-Dev] Re: (PR#6862) NonMil flag for transporters, Christian Knoke, 2003/11/14
- [Freeciv-Dev] Re: (PR#6862) NonMil flag for transporters,
Jason Short <=
- [Freeciv-Dev] Re: (PR#6862) NonMil flag for transporters, Raimar Falke, 2003/11/14
- [Freeciv-Dev] Re: (PR#6862) NonMil flag for transporters, Arnstein Lindgard, 2003/11/15
- [Freeciv-Dev] Re: (PR#6862) NonMil flag for transporters, Billy Naylor, 2003/11/18
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