[Freeciv-Dev] Re: (PR#6862) NonMil flag for transporters
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[Freeciv-Dev] Re: (PR#6862) NonMil flag for transporters |
From: |
"Arnstein Lindgard" <a-l@xxxxxxx> |
Date: |
Fri, 14 Nov 2003 04:19:01 -0800 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=6862 >
On Fri, 14 Nov 2003 03:48:10 -0800
"Per I. Mathisen" <per@xxxxxxxxxxx> wrote:
> > Add "NonMil" flag to Galleons and Transporters for all 3 rulesets.
>
> Why?
Because Galleons and Transporters have zero attack strength.
Isn't that what the flags's about ?
Currently you can set them on auto-attack with the client,
which makes no sense. Maybe if you loaded up the transporter
with explosives...
Arnstein
- [Freeciv-Dev] Re: (PR#6862) NonMil flag for transporters, Per I. Mathisen, 2003/11/14
- [Freeciv-Dev] Re: (PR#6862) NonMil flag for transporters,
Arnstein Lindgard <=
- [Freeciv-Dev] Re: (PR#6862) NonMil flag for transporters, Christian Knoke, 2003/11/14
- [Freeciv-Dev] Re: (PR#6862) NonMil flag for transporters, Jason Short, 2003/11/14
- [Freeciv-Dev] Re: (PR#6862) NonMil flag for transporters, Raimar Falke, 2003/11/14
- [Freeciv-Dev] Re: (PR#6862) NonMil flag for transporters, Arnstein Lindgard, 2003/11/15
- [Freeciv-Dev] Re: (PR#6862) NonMil flag for transporters, Billy Naylor, 2003/11/18
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