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[Freeciv-Dev] (PR#6669) Topology and generators
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[Freeciv-Dev] (PR#6669) Topology and generators

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To: ue80@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#6669) Topology and generators
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 5 Nov 2003 13:50:12 -0800
Reply-to: rt@xxxxxxxxxxxxxx

[rwetmore@xxxxxxxxxxxx - Fri Oct 31 16:27:06 2003]:

> Separatepoles means there (are/)is a special polar continent(s) not 
> joined to any regular one.

Correct.

> If turned off there is no polar option required, 
just
> regular continent building that can now reach the map edges, and the 
special
> rule for Arctic and Tundra at map edges is turned off.

Um, no.  That's not what separatepoles means at all.  It just means 
make_passable() is bypassed and there is no need for the poles to be 
_separate_.  They still exist.

Why one would want such an option I'm not sure of.  But I do believe 
that SMAC compatability would want to disable separatepoles while 
generally leaving poles turned on.

jason



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