[Freeciv-Dev] Re: (PR#6735) Server crashed upgrading a frigate
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Tue, Nov 04, 2003 at 01:37:42AM -0800, Per I. Mathisen wrote:
>
> On Sun, 2 Nov 2003, Guest wrote:
> > `get_transporter_occupancy(punit) <= get_transporter_capacity(punit)'
> > failed.
> ...
> > I think it is because I was upgrading a frigate 'populated' and
> > sleeping in a city newly acquired from the ennemy.
> > Was upgrading to destoyer.
>
> Yes, this is a bug. A frigate has space for passengers, and your frigate
> has one or more passengers, but the destroyer does not have any space for
> passengers; but the transported_by field is not reset when you upgrade,
> nor is it trivial to do so, since we might be upgrading in the middle of
> the ocean due to Leonardo's.
> I think the simplest solution to this problem is simply to ban upgrades of
> transporters with passengers where the result is a unit with less
> transport capacity than the number of passengers transported.
I agree. What changes to the ruleset are required?
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
This message has been ROT-13 encrypted twice for extra security.
[Freeciv-Dev] Re: (PR#6735) Server crashed upgrading a frigate, Jason Short, 2003/11/06
[Freeciv-Dev] Re: (PR#6735) Server crashed upgrading a frigate, Gregory Berkolaiko, 2003/11/09
[Freeciv-Dev] Re: (PR#6735) Server crashed upgrading a frigate, Per I. Mathisen, 2003/11/09
[Freeciv-Dev] Re: (PR#6735) Server crashed upgrading a frigate, Jason Short, 2003/11/09
[Freeciv-Dev] Re: (PR#6735) Server crashed upgrading a frigate, Raimar Falke, 2003/11/10
|
|