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[Freeciv-Dev] Re: (PR#6007) Civ3: Different sea types
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[Freeciv-Dev] Re: (PR#6007) Civ3: Different sea types

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To: marko.lindqvist@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6007) Civ3: Different sea types
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Mon, 3 Nov 2003 09:46:06 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Mon, Sep 08, 2003 at 08:57:16AM -0700, Per I. Mathisen wrote:
> 
> [marko.lindqvist@xxxxxxxxxxx - Sun Sep  7 09:47:16 2003]:
> > In civ3 there is three separate sea terrain types: Coast, Sea and Ocean. 
> > Fresh water lake is also separate terrain type. Map generator should 
> > support all this.
> 
> So the design board should probably look at the game rules desirability
> of having three different ocean depth types. Looking at the topography
> of these tiles, you can get a better idea of how oceans you do not see
> are formed and where land bridges are.

While I don't think that the design board is the right group in this
stage we have to first define what is needed/desired before we can
implment something.

To all: Can you please define the properties of the new terrain types
you wish to be added? This is not about the reasons why they should be
added.

        Raimar

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