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[Freeciv-Dev] Re: (PR#6624) Disband city cleanup
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[Freeciv-Dev] Re: (PR#6624) Disband city cleanup

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To: per@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6624) Disband city cleanup
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 27 Oct 2003 07:58:31 -0800
Reply-to: rt@xxxxxxxxxxxxxx

Gregory Berkolaiko wrote:
> On Mon, 27 Oct 2003, Jason Short wrote:
> 
> 
>>[per - Fri Oct 24 12:55:46 2003]:
>>
>>
>>>This cleans up the disband_city() function. The text message was
>>>misleading, and I strongly disliked the "save our units" behaviour, which
>>>teleported all supported units off the map and into our closest
>>>neighbouring city.
>>
>>But the new behavior is to disband most of the supported units, right? 
>>That's not so good either...
> 
> 
> yes, and does it disband the newly built settler as well?

No, the newly built settler will be created with the nearest city as its 
homecity.

The other units will be passed in to remove_city, which reassigns each 
unit *in a city* to have that city as its homecity, and disbands all others.

jason




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