[Freeciv-Dev] Re: [Freeciv] Re: how to start a new game without killing
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> * Jason Short <wfubeg@xxxxxxxxxxxxxx> [2003-10-21 15:52:36 -0400]:
>
> Sam Steingold wrote:
>>>* Jason Short <wfubeg=BZ76o2Vi3lYDwHFykFRCTj@xxxxxxxxxxxxxxxx> [2003-10-21
>>>10:16:11 -0400]:
>>>
>>>There are three states: pregame, running, and endgame.
>>>
>>>/start moves you from pregame to running.
>>>
>>>/end moves you from running to endgame.
>>>
>>>You move from endgame to pregame when everyone disconnects. It was
>>>suggested that there should be a server command for this as well.
>> like "start --force" or "start --disconnect"?
>
> More likely /restart.
"restart" has a connotation of "starting again" and may make people
think that it will be the _same_ game started all over again.
[disclaimer: English is not my native language].
>>>In the meantime I'd suggest that the error message for 'start' be
>>>changed based on the server state.
>> maybe start could just cut all existing connections?
>> (possibly after a confirmation)
>
> Kinda hard to start a game without any connections...
so, the routine is "disconnect; reconnect; start".
maybe "start" should just automatically reset all existing connections?
--
Sam Steingold (http://www.podval.org/~sds) running w2k
<http://www.camera.org> <http://www.iris.org.il> <http://www.memri.org/>
<http://www.mideasttruth.com/> <http://www.honestreporting.com>
.ACMD setaloiv siht gnidaeR
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