Complete.Org: Mailing Lists: Archives: freeciv-dev: October 2003:
[Freeciv-Dev] Re: (PR#6577) Too few Barbarians in BETA
Home

[Freeciv-Dev] Re: (PR#6577) Too few Barbarians in BETA

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: chrisk@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6577) Too few Barbarians in BETA
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 21 Oct 2003 12:06:33 -0700
Reply-to: rt@xxxxxxxxxxxxxx

Christian Knoke wrote:
> On Mon, Oct 20, 2003 at 07:43:57AM -0700, Jason Short wrote:
> 
>>--On Monday, October 20, 2003 1:13 AM -0700 Christian Knoke 
>><chrisk@xxxxxxxxx> wrote:
>>
>>
>>>CVS 20 OCT 2003 S1_14 BETA GTK 1.2
>>>
>>>In a 4 players game on the smallest possible map,
>>>with
>>>
>>>barbarians    + 4     (0,4)
>>>onsetbarbs    + -1000 (-4000,5000)
>>>
>>>I haven't seen a single barb in 1370 AD.
>>
>>Barbarians can only be summoned on certain tiles.  If there are no such 
>>tiles available, no barbarian will be summoned.
>>
>>FYI, it has always been this way.
> 
> 
> Well, that's a very good reason.

It's possible this behavior should be changed (but certainly not for S1_14).

> SCNR

What's that mean?  Sorry-can-not-reproduce?

jason




[Prev in Thread] Current Thread [Next in Thread]