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[Freeciv-Dev] Re: agents, tiles, puppeteer
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To: freeciv-dev@xxxxxxxxxxx
Cc: rf13@xxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: agents, tiles, puppeteer
From: nikodimka <nikodimka@xxxxxxxxx>
Date: Sun, 19 Oct 2003 15:54:47 -0700 (PDT)

Hi,

May be now someone can answer these questions,
Raimar, are you able to answer?

My real concern is about puppeteer interface to be able
to present changes to unit/city/tile in somewhat readable form.

It would be much better to not just recieve notification
"unit changed, here's how it looks now:" and the full description following
but 
"unit changed, here's the diffs with previous state:" and much shorter readable 
description.


=========================8<=============================================================

Subject: Re: agents, tiles, recycled IDs
From: "Per I. Mathisen" <per@...>
Date: Thu, 21 Aug 2003 23:50:33 +0000 (GMT)
Cc: freeciv-dev@...
Newsgroups: gmane.games.freeciv.devel

On Thu, 21 Aug 2003, nikodimka wrote:
> I came to the following questions I'd be happy to find answers for:

[skip]

> 2) Are there any plans on extending agents interface to react
>  on map tiles as it reacts on units and cities?
>
> 3) It would be usefull when getting notification on unit change
>  to access the old state of the unit.
>  So agents can easily determine which of unit fields have changed.
>  With no access to the old state the only possibility for agent to
>  figure out *changes* is to keep track of all available units.
>  I have already asked the question at freeciv-ai@ but unfortunately got no 
> answer. :(

Raimar is the agents guy. He is current overworked on non-freeciv matters,
but I guess he'll answer you when he has time.

  - Per





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