[Freeciv-Dev] Re: (PR#6407) Barbarian teams win
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On Mon, 6 Oct 2003, Per I. Mathisen wrote:
> On Mon, 6 Oct 2003, Christian Knoke wrote:
> > When you put Barbarians into a team with AI's, some change of state in the
> > Barbarians causes a victory for the AI team.
>
> Barbarians should never be added to a team. That this is allowed by the
> server is a bug.
And the patch.
- Per
Index: server/stdinhand.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/stdinhand.c,v
retrieving revision 1.296
diff -u -r1.296 stdinhand.c
--- server/stdinhand.c 9 Oct 2003 12:06:22 -0000 1.296
+++ server/stdinhand.c 13 Oct 2003 06:52:24 -0000
@@ -2878,6 +2878,11 @@
cmd_reply(CMD_TEAM, caller, C_SYNTAX, _("Bad team name."));
return;
}
+ if (is_barbarian(pplayer)) {
+ /* This can happen if we change team settings on a loaded game. */
+ cmd_reply(CMD_TEAM, caller, C_SYNTAX, _("Cannot team a barbarian."));
+ return;
+ }
team_add_player(pplayer, arg[1]);
cmd_reply(CMD_TEAM, caller, C_OK, _("Player %s set to team %s."),
pplayer->name, team_get_by_id(pplayer->team)->name);
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