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October 2003: [Freeciv-Dev] (PR#6473) 0-turn ceasefire? |
[Freeciv-Dev] (PR#6473) 0-turn ceasefire?[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
When you agree to a ceasefire, it starts off lasting 16 turns. Then it drops down to 0 turns (one turn at a time, of course). Having a 0-turn ceasefire doesn't make much sense. But this is what the players dialog shows. jason
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