[Freeciv-Dev] (PR#6226) segfault/long inactivity caused techs to cost 50
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[imbaczek@xxxxxxxxxxxxxx - Mon Sep 22 08:50:06 2003]:
> On 03-09-22 you wrote:
>
> JS> Guest wrote:
> >> CVS 21st September, Linux/GTK2
> >>
> >> Oh. Just loaded the savegame and... *kaboom*:
>
> JS> Works fine for me with current CVS. Can you try rebuilding
> freeciv from
> JS> scratch (a "make clean" in the source directory then rebuild).
>
> This might be it. I'll try that ASAP.
Is it possible that this save is corrupted? It still bails, even though
I did 'cvs -z3 update -d; make clean; ./configure [...]; make'.
(gdb) bt
#0 0x400a36c1 in kill () from /lib/libc.so.6
#1 0x400a3465 in raise () from /lib/libc.so.6
#2 0x400a49db in abort () from /lib/libc.so.6
#3 0x4009cb66 in __assert_fail () from /lib/libc.so.6
#4 0x080b2ee1 in start_timer (t=0x0) at timing.c:248
#5 0x080d27de in cm_query_result (pcity=0x8490d58, parameter=0xbffff8d0,
result=0xbffff870) at cm.c:1454
#6 0x08065f83 in auto_arrange_workers (pcity=0x8490d58) at cityturn.c:198
#7 0x080c2e7e in ai_best_government (pplayer=0x821aa00) at aihand.c:203
#8 0x080c1faf in ai_data_turn_init (pplayer=0x821aa00) at aidata.c:293
#9 0x0804daa9 in begin_turn () at srv_main.c:467
#10 0x0804f01e in main_loop () at srv_main.c:1436
#11 0x0804f4b9 in srv_main () at srv_main.c:1590
#12 0x08049fcc in main (argc=1, argv=0xbffffac4) at civserver.c:154
- [Freeciv-Dev] (PR#6226) segfault/long inactivity caused techs to cost 50 again,
Guest <=
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