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[Freeciv-Dev] Re: (PR#6226) segfault/long inactivity caused techs to cos
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[Freeciv-Dev] Re: (PR#6226) segfault/long inactivity caused techs to cos

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Subject: [Freeciv-Dev] Re: (PR#6226) segfault/long inactivity caused techs to cost 50 again
From: "imbaczek@xxxxxxxxxxxxxx" <imbaczek@xxxxxxxxxxxxxx>
Date: Mon, 22 Sep 2003 01:50:07 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On 03-09-22 you wrote:

JS> Guest wrote:
>> CVS 21st September, Linux/GTK2
>> 
>> Oh. Just loaded the savegame and... *kaboom*:

JS> Works fine for me with current CVS.  Can you try rebuilding freeciv from 
JS> scratch (a "make clean" in the source directory then rebuild).

This might be it. I'll try that ASAP.

-- 
{ Marek Baczyñski :: UIN 57114871 :: GG 161671 :: JID imbaczek@xxxxxxxxxxxxx  }
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