[Freeciv-Dev] Re: (PR#6220) !pplayer->is_dying assertion fails
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On Sat, Sep 20, 2003 at 10:12:58PM -0700, Jason Short wrote:
>
> In an autogame the sanitycheck !pplayer->is_dying sometimes fails.
>
> I think kill_player isn't checked often enough in autogames, so killed-off
> barbarians may go a while without being detected. Or is this assertion
> overzealous?
>
> This probably relates to how barbarians killed by the loss of their leader
> hang around until the end of the turn.
I think when barbarians are dead without a leader they should be removed
after the leader is dead.
But i don't think that barbarians should be dead when they have no
leader.
Thomas
--
Thomas Strub *** eMail ue80@xxxxxxxxxxxxxxxxxxxxx
jb: people are stupid, they don't want to learn.
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