[Freeciv-Dev] Re: (PR#6200) disbanding a transporter must move its cargo
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[Freeciv-Dev] Re: (PR#6200) disbanding a transporter must move its cargo |
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"Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx> |
Date: |
Fri, 19 Sep 2003 10:14:52 -0700 |
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rt@xxxxxxxxxxxxxx |
Gregory Berkolaiko wrote:
> On Fri, 19 Sep 2003, Per I. Mathisen wrote:
>>There is no reason to wipe the cargo of a ground units transporter which
>>is also itself a ground unit. Check that we are on ocean terrain.
>
>
> Should we rather check that we are in an opposite terrain (land for boats,
> sea for pedestrians)? It could be that (small) ships are transported by
> land. This is how Vikings got to Constantinople for example.
This is going to be a recurring problem for the transporter code. Who
can transport whom, where, and what happens if they don't?
Currently there are two flags: F_CARRIER and F_MISSILE_CARRIER. These
*seem* to work as so:
C MC
0 0 ground units transporter
1 0 air & missile transporter
0 1 missile-only transporter
1 1 missile-only transporter
I'd rather see them done as completely independent flags:
F_LAND_CARRIER
F_SEA_CARRIER
F_AIR_CARRIER
F_HELO_CARRIER
F_MISSILE_CARRIER
or some such. Of course this will lead to lots more checks in the
transporter code unless some elegant coding is done.
jason
[Freeciv-Dev] Re: (PR#6200) disbanding a transporter must move its cargo, Per I. Mathisen, 2003/09/19
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