[Freeciv-Dev] Re: (PR#6159) Colonization: Professions
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[Freeciv-Dev] Re: (PR#6159) Colonization: Professions |
From: |
"John Wheeler" <jdwheeler42@xxxxxxxxx> |
Date: |
Tue, 16 Sep 2003 21:01:15 -0700 |
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rt@xxxxxxxxxxxxxx |
--- "Per I. Mathisen" <per@xxxxxxxxxxx> wrote:
>
> On Tue, 16 Sep 2003, John Wheeler wrote:
> > I think there are more similiarities between
> freeciv and Colonization
> > than differences, and the differences are no more
> so than between
> > freeciv and Civ3 or SMAC. Getting a Colonization
> clone
>
> See http://freecol.sourceforge.net/
Thanks for the heads-up. I didn't find that when I
was looking for an open-source Colonization clone --
but that could easily have been more than 2 years ago.
Considering that the last version release was 6 months
ago, and you can't even build a city, I still think
more progress might have been made if they had started
with a fork of freeciv.
Of course, the real point of my suggestions are to
make freeciv more fun to play (in my opinion,
naturally) rather than simply cloning other
turn-based, developmental, world-conquest games.
++JohnWheeler
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[Freeciv-Dev] Re: (PR#6159) Colonization: Professions,
John Wheeler <=
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