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[Freeciv-Dev] (PR#6127) [Bug] Units can have more MPs than their move ra
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[Freeciv-Dev] (PR#6127) [Bug] Units can have more MPs than their move ra

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To: Gregory.Berkolaiko@xxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#6127) [Bug] Units can have more MPs than their move rate.
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 10 Sep 2003 09:31:11 -0700
Reply-to: rt@xxxxxxxxxxxxxx

[glip - Wed Sep 10 15:14:21 2003]:

> This happens rather often due to wonderous effects.

Why do you think it's a bug?

> Examples:
> 
> 1. A player gets a ship by bribe, inheritance, incitement or diplomacy 
> (the last two -- with a city) from a player with Magellan.

You can also get a ship via civil war.  And getting a ship from a player
with the "fast sea moves" tech can also do it.

> 2. A player loses his Magellan city to another player

Also lighthouse.

3.  There are likely other ways we haven't thought of, and probably won't.

jason



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