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[Freeciv-Dev] Re: (PR#6094) assert in path finding
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[Freeciv-Dev] Re: (PR#6094) assert in path finding

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To: ue80@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6094) assert in path finding
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 10 Sep 2003 06:54:21 -0700
Reply-to: rt@xxxxxxxxxxxxxx

Jason Short wrote:
> Jason Short wrote:
> 
>>[ue80@xxxxxxxxxxxxxxxxxxxxx - Tue Sep  9 13:21:54 2003]:
>>
>>
>>
>>>When getting a city from my enemy and moving a transport with goto
>>>outside i got this.
>>
>>
>>This was introduced by the assertion in PR#5580.  Is the assertion
>>wrong, or is it catching a bug?
> 
> 
> Looks like a bug.  moves_left_initially is 24, but move_rate is 18.
> 
> The base rate for the transport is 5, +1 for the "fast boat" tech.  This 
> is the origin of 18.
> 
> I'm not sure why the transport has 8 moves, though.

Pille, do you know why it has 8 moves?

jason




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