[Freeciv-Dev] Re: (PR#6123) Loop in ai_manage_airunit
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I see where the problem is and I think I know what to do.
There are two parts of the problem,
1. The attack rule change was not properly supported across the board.
2. There is no loop prevention in ai_manage_airunit.
A savegame would help though.
G.
On Tue, 9 Sep 2003, ue80@xxxxxxxxxxxxxxxxxxxxx wrote:
>
> Hi,
>
> #0 0x4001f819 in gconv () from /usr/lib/gconv/ISO8859-15.so
> #1 0x400f75a8 in mbrtowc () from /lib/libc.so.6
> #2 0x400f74c8 in mbrlen () from /lib/libc.so.6
> #3 0x400daf40 in funlockfile () from /lib/libc.so.6
> #4 0x400c278d in vfprintf () from /lib/libc.so.6
> #5 0x400e2f54 in vsnprintf () from /lib/libc.so.6
> #6 0x0804cd68 in my_vsnprintf (str=0xbf800900 "", n=1536,
> format=0x8240d58 "È\020$\bà\020$\b\001",
> ap=0xbf8000d0 "Ì") at support.c:327
> #7 0x0808a27c in vnotify_conn_ex (dest=0xbf8000d0, x=46, y=4,
> event=-1082130224, format=0xbf8000d0 "Ì",
> vargs=0xbf8000d0 "Ì") at plrhand.c:1050
> #8 0x0808a4a3 in notify_player_ex (pplayer=0xbf8000d0, x=-1082130224,
> y=-1082130224, event=-1082130224,
> format=0xbf8000d0 "Ì") at plrhand.c:1114
> #9 0x0805b3cd in handle_unit_move_request (punit=0x8c06d18, x=45, y=5,
> igzoc=true, move_diplomat_city=false)
> at unithand.c:1055
> #10 0x080d87d9 in ai_manage_airunit (pplayer=0x8184a6c, punit=0x8c06d18)
> at aiair.c:340
> #11 0x080d8802 in ai_manage_airunit (pplayer=0x8184a6c, punit=0x8c06d18)
> at aiair.c:348
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