[Freeciv-Dev] Re: (PR#6029) Civ3: Nationality
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On Sun, Sep 07, 2003 at 08:52:44AM -0700, Marko Lindqvist wrote:
> Marko Lindqvist wrote:
>
> > In civ3 citizens have nationality which they retain even when city is
> > captured. Newborn citizens have nationality of civilization currently
> > owning city.
> > This ticket refers only to nationality information storing. Further
> > tickets explain how nationality actually affets game and how nationality
> > might change.
> >
>
> Do we currently have limitations to city size? Just wondering if
> storing nationality information to simple fixed length array would
> create new limitation or not.
Don't think about the layout of the code when speaking about new
features.
> How about citizen graphics? How do we distinguish different
> nationalities when there might be dozens of them in the game?
>
> I personally think that concept of nationality, with all its effects,
> is most intresting new feature in civ3. Probably not most needed
> feature, but definitely most intresting.
I like the concept of nationality too, but it's not enough i think.
What about religion?
Many wars were/are because religion :-(
A citizen can have:
race
religion
nationality
Perhaps something like profession like in colonization is nice (slaves,
carpenters ...)
I think we don't have to make freeciv like civ3. Look at the ideas and
when they don't go far enough improve them.
Thomas
--
Thomas Strub *** eMail ue80@xxxxxxxxxxxxxxxxxxxxx
jb: people are stupid, they don't want to learn.
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