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[Freeciv-Dev] (PR#6080) Civ3: Privateer
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[Freeciv-Dev] (PR#6080) Civ3: Privateer

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To: marko.lindqvist@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#6080) Civ3: Privateer
From: "Guest" <rt-guest@xxxxxxxxxxxxxx>
Date: Mon, 8 Sep 2003 16:30:59 -0700
Reply-to: rt@xxxxxxxxxxxxxx

[per - Mon Sep  8 18:47:38 2003]:

> On Mon, 8 Sep 2003, Marko Lindqvist wrote:
> > In civ3 privateers carry no nationality markings. They can attack
> > anybody without starting war. Anybody can attack them.
> ...
> > I'm just wondering if this can be implemented without making some
> > common code unnecessary messy (hiding nationality info from client,
> > fluently attacking while in peace, attacking without starting war).
> 
> It can be implemented as a unit flag that makes everyone but the 
player
> that owns it believe it to be a barbarian owned unit. However, 
barbarians
> are not always alive and often die, so we'd need to ressurect a 
barbarian
> whenever someone builds a privateer type unit and no barbarian is 
alive.
> 
> It should be trivial to do, actually. Could be great fun too - harass 
your
> friends with sudden incursions of barbarians that have suspiciously 
more
> intelligence than the standard AI barbarians... and they can't tell 
who
> did it.
> 
>   - Per
> 
Sounds like fun.




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