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[Freeciv-Dev] (PR#5840) Server crash while taking a capital
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[Freeciv-Dev] (PR#5840) Server crash while taking a capital

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To: rt-guest@xxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#5840) Server crash while taking a capital
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 4 Sep 2003 12:17:50 -0700
Reply-to: rt@xxxxxxxxxxxxxx

[guest - Thu Sep  4 11:50:47 2003]:

>  In am using the latest CVS version.
> 
>  When I take over the capital Beijin of Chinese (AI), the server crash
> in creating a new AI player.
> 
> Player 'Jaume I' now has AI skill level 'easy'.
> 0: Liu Bei's Transport (id 1311) left a unit stranded in the ocean
> without a transport at position (23, 19). Capacity on old tile is -2 
> and 46 on new tile, which is at position (22, 23). ransport_units is false
> civserver: shared.c:662: die: Assertion `0' failed.

Since it's an anonymous bug report, I'm guessing we're not going to get
a savegame.

Greg, Per - do you guys know why this might happen?  Maybe as a result
of civil war, the transporter and transportee are no longer from the
same nation?

jason



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