[Freeciv-Dev] Re: (PR#1469) Looking at the score
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Hi!
I have no problem w/ it's current working. Score represents a general
power of a nation, which u might now IRL too w/o seen the country
itself. Eg I wasn't in the USA yet, but i can estimate it's power :)
Even now there are too much cheats in connection w/ scores/ranking (i
mean the using of fake nicknames w/o warning others in the game who uses
their only/primary nick, and the sudden-luxings in last turn, etc), so
score is a bit help to check it. Eg if somebody w/ a completely newbie
nick leads now at least we can see. W/ removing this command it would be
harder to find these situations and the info who u have to fight
againts.
I think now eg. the rethink of score count of alliances and the client
authorization would be a more important question at this area :)
Of course this is only my opinion.
bye, hirisov
2003-09-01, h keltezéssel 11:10-kor Christian Knoke ezt írta:
> Hello,
>
> I still liked to have some opinions from players about a possible change
> with the score display in Freeciv.
>
> Maybe I should be more verbose.
>
> Currently, you can see the score in a running game, when you type /score
> in the chatline.
>
> Some people are annoyed about this, because they have to type in a command.
>
> Others don't even know about it.
>
> Others get annoyed, because the popup with the score, which is presented to
> *all* players, can disturb you.
>
> Others are annoyed because the score points reveal valuable information
> about the progress of players you haven't even met.
>
> So what do people think? Do you want a score during the game? What kind of
> score?
>
>
> > I see these options. Some of them can be combined.
> >
> > 1) Remove the /score command.
> >
> > The score will only be shown at game end.
> >
> > 2) Have a menue command Reports --> Score
> >
> > The score is shown whenever the player wants it.
> >
> > 3) Have a menue command Reports --> Score (visible to all)
> >
> > This is the implementation present in conndlg12a patch.
> > This is the way the /score command works currently.
> >
> > 4) Only show an average score for the last ten rounds, which is computed
> > every five turns.
> >
> > Intended to address concerns that too much information is revealed, about
> > players you've never met.
> >
> > 5) Show the score every ten(?) turns, like the other historian reports.
> >
> > 6) Make the score part of the demographic report.
> >
> > You can see the ranking and own points, but not points of other players
> > (except you have embassy with the best)
> >
> > So what's your opinion on the score? I'd prefer answer in numbers ;)
>
> Christian
[Freeciv-Dev] Re: (PR#1469) Looking at the score, Michael Mielke, 2003/09/01
[Freeciv-Dev] Re: (PR#1469) Looking at the score, Gregory Berkolaiko, 2003/09/01
[Freeciv-Dev] Re: (PR#1469) Looking at the score,
Horn Gábor <=
[Freeciv-Dev] Re: (PR#1469) Looking at the score, rms@xxxxxxx, 2003/09/02
[Freeciv-Dev] Re: (PR#1469) Looking at the score, Remi Bonnet, 2003/09/03
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