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[Freeciv-Dev] Re: (PR#4683) allow pauses during client-side goto
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[Freeciv-Dev] Re: (PR#4683) allow pauses during client-side goto

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx, chrisk@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#4683) allow pauses during client-side goto
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Fri, 29 Aug 2003 10:48:52 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Fri, 29 Aug 2003, Christian Knoke wrote:

> On Fri, Aug 29, 2003 at 06:47:43AM -0700, Gregory Berkolaiko wrote:
> > 
> > How about not focusing on units which have ACTIVITY_GOTO?
> > Yeah, ok this you did in the patch and it didn't work, but the client must 
> > be told at some point that the unit has changed the activity from 
> > ACTIVITY_GOTO to ACTIVITY_IDLE, and at this point you may want to return 
> > the focus to the unit, rather then have it on all the time.
> 
> I don't understand why this is not possible.

While the server is busy executing goto, the focus will jump to the next 
unit in the client.  When the server is done, it will send an activity 
update to client and the client will bring the focus back.  This will 
happen fast and will look quite unpleasant I think.

G.





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