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[Freeciv-Dev] Re: (PR#5113) Strange shared vision
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[Freeciv-Dev] Re: (PR#5113) Strange shared vision

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To: remi.bonnet@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#5113) Strange shared vision
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Fri, 29 Aug 2003 03:31:12 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Thu, 28 Aug 2003, Jason Short wrote:

> 
> [guest - Sat Aug 16 08:13:16 2003]:
> 
> > I have an alliance with LLywein. We have have both given shared vision
> > to the other but i see only a hole in the fog, not units and not cities.
> > 
> > Attached savegame.
> 
> Ummm....
> 
> It looks to me like shared vision will never reveal units.  I've never
> noticed this, but perhaps it's not something easily noticed.  Can anyone
> confirm?
> 
> The culprit is the call to map_get_known2 in can_player_see_unit_at
> (called by send_unit_info_to_onlookers, among others).  map_get_known2
> does not check shared vision!

I disagree.  Shared vision is done through fog, not through seeing 
individual units.

G.





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