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[Freeciv-Dev] (PR#4817) Trident tiles drawing
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[Freeciv-Dev] (PR#4817) Trident tiles drawing

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To: chrisk@xxxxxxxxx
Subject: [Freeciv-Dev] (PR#4817) Trident tiles drawing
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 14 Aug 2003 12:14:48 -0700
Reply-to: rt@xxxxxxxxxxxxxx

[chrisk@xxxxxxxxx - Tue Aug 12 16:39:41 2003]:

> On Tue, Aug 12, 2003 at 07:46:43AM -0700, Jason Short wrote:
> > Christian Knoke wrote:
> > > On Mon, Aug 11, 2003 at 06:02:02AM -0700, Christian Knoke wrote:
> > >
> > >>After years of Freeciv experience, I notice for the first time,
> that the
> > >>letters "G", "S" etc in the non-iso trident tiles are drawn
> incomplete.
> > >>The top line of pixels isn't shown (flag dependent?), which makes
> the
> > >>letters unnecessary hard to read.
> > >
> > > This is an effect of the new border line. And there are a lot of
> border
> > > lines in a 30 player game ...
> >
> > Hmm, so the border line is drawn over the units in non-iso view?
> 
> Yes.

Turns out this is hard to fix...

jason



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