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[Freeciv-Dev] (PR#3886) City description is hidden for polar cities
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[Freeciv-Dev] (PR#3886) City description is hidden for polar cities

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To: ChrisK@xxxxxxxx
Subject: [Freeciv-Dev] (PR#3886) City description is hidden for polar cities
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 1 Aug 2003 16:15:54 -0700
Reply-to: rt@xxxxxxxxxxxxxx

[ChrisK@xxxxxxxx - Fri Jul 18 22:04:18 2003]:

> On Fri, Jul 18, 2003 at 02:34:08PM -0700, Jason Short wrote:
> > ChrisK@xxxxxxxx wrote:
> > >>
> > >>>For cities on the south pole, the city name and production on the
> map is
> > >>>not readable in most cases, depending on the size of the map
> subwindow.
> >
> > > Well this is something we call 'Schildb?rgerstreich' [1] in
> german. The
> > > white text is hard to see over the icecap of the south pole and
> the partly
> > > white city icon.
> >
> > Yes.
> >
> > > Why not put the description *above* the city icon, for the lowest
> two lines of
> > > tiles in the map? That'd place the text into the blue ocean. Or
> will this
> > > conflict with descriptions of less lower cities?
> >
> > Change the "#if 0" line in gui-gtk/mapview.c to an "#if 1" and
> you'll
> > get this.  But IMO it's even more confusing.
> 
> Why that? I think it's good.

Well ok...

This patch puts the description *above* the city for south-polar cities
(gtk only).  Players: is this a worthwhile change?  Does it actually
make things better/less confusing?

jason

Attachment: city_desc-2.diff
Description: city_desc-2.diff


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