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[Freeciv-Dev] Re: (PR#4647) Manual update
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[Freeciv-Dev] Re: (PR#4647) Manual update

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To: kwieland@xxxxxxxxxxxxxx
Cc: "mailto:brandon"@rhodesmill.org, freeciv-data@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#4647) Manual update
From: "Brandon Craig Rhodes" <brandon@xxxxxxxxxxxxxx>
Date: Sun, 27 Jul 2003 02:41:37 -0700
Reply-to: rt@xxxxxxxxxxxxxx

"Kristopher Wieland" <kwieland@xxxxxxxxxxxxxx> writes:

> Is the Game manual being updated for v 1.14?

Well look at that, they came out with a new version!  I will indeed
update the manual to reflect the changes.  Here are the relevant
changes I see listed in the `WHAT'S CHANGED' document; do you know of
any others I should investigate as I update the manual?

   It looks like specialists are no longer taken from the pool of
   least-happy citizens.  I will have to play the new version a bit to
   learn exactly how this might invalidate statements in the manual.

   Players no longer start with any technologies by default.

   I will have to figure out exactly what they mean by `angry citizens
   are enabled by default'.

   They are including not only a civ1 and civ2 ruleset, but also a
   `history' ruleset.  I had probably better provide an appendix for
   each ruleset that shows the units, and maybe even buildings and
   terrains, that each ruleset allows.  This is a longer-term goal,
   though.

-- 
Brandon Craig Rhodes   brandon@xxxxxxxxxxxxxx   http://rhodesmill.org/brandon



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