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[Freeciv-Dev] (PR#4639) units get more MP than max MP
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[Freeciv-Dev] (PR#4639) units get more MP than max MP

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To: undisclosed-recipients: ;
Subject: [Freeciv-Dev] (PR#4639) units get more MP than max MP
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 21 Jul 2003 10:36:02 -0700
Reply-to: rt@xxxxxxxxxxxxxx


> A possible solution could be like the attached patch ... problem that
> "to_unit" isn't a "struct unit" ...

Patch?


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