[Freeciv-Dev] (PR#4639) units get more MP than max MP
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> A possible solution could be like the attached patch ... problem that
> "to_unit" isn't a "struct unit" ...
Patch?
- [Freeciv-Dev] (PR#4639) units get more MP than max MP, Jason Short, 2003/07/21
- [Freeciv-Dev] (PR#4639) units get more MP than max MP,
Jason Short <=
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- [Freeciv-Dev] Re: (PR#4639) units get more MP than max MP, ue80@xxxxxxxxxxxxxxxxxxxxx, 2003/07/21
- Message not available
- [Freeciv-Dev] Re: (PR#4639) units get more MP than max MP, Jason Short, 2003/07/21
- Message not available
- [Freeciv-Dev] Re: (PR#4639) units get more MP than max MP, ue80@xxxxxxxxxxxxxxxxxxxxx, 2003/07/22
- Message not available
- [Freeciv-Dev] Re: (PR#4639) units get more MP than max MP, Jason Short, 2003/07/22
- Message not available
- [Freeciv-Dev] Re: (PR#4639) units get more MP than max MP, ue80@xxxxxxxxxxxxxxxxxxxxx, 2003/07/23
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