[Freeciv-Dev] (PR#4602) fix bug in giving player->player dumb_city knowl
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Subject: |
[Freeciv-Dev] (PR#4602) fix bug in giving player->player dumb_city knowledge |
From: |
"Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx> |
Date: |
Thu, 17 Jul 2003 23:20:01 -0700 |
Reply-to: |
rt@xxxxxxxxxxxxxx |
The bug is that not all fields are copied from one struct to another.
This is trivial and elegant to fix; I also changed the logic to make it
simpler.
jason
Index: server/maphand.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/maphand.c,v
retrieving revision 1.123
diff -u -r1.123 maphand.c
--- server/maphand.c 2003/04/30 21:14:35 1.123
+++ server/maphand.c 2003/07/18 06:18:07
@@ -959,7 +959,6 @@
struct player *pdest,
int x, int y)
{
- struct dumb_city *from_city, *dest_city;
struct player_tile *from_tile, *dest_tile;
if (!map_get_known_and_seen(x, y, pdest)) {
/* I can just hear people scream as they try to comprehend this if :).
@@ -996,15 +995,11 @@
reality_check_city(pdest, x, y);
}
/* Set and send new city info */
- if (from_tile->city && !dest_tile->city) {
- dest_tile->city = fc_malloc(sizeof(struct dumb_city));
- }
- if ((from_city = from_tile->city) && (dest_city = dest_tile->city)) {
- dest_city->id = from_city->id;
- sz_strlcpy(dest_city->name, from_city->name);
- dest_city->size = from_city->size;
- dest_city->has_walls = from_city->has_walls;
- dest_city->owner = from_city->owner;
+ if (from_tile->city) {
+ if (!dest_tile->city) {
+ dest_tile->city = fc_malloc(sizeof(struct dumb_city));
+ }
+ *dest_tile->city = *from_tile->city;
send_city_info_at_tile(pdest, &pdest->connections, NULL, x, y);
}
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