[Freeciv-Dev] (PR#3783) support for pixel_border bigger that 1
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[jdorje - Mon Mar 24 18:11:49 2003]:
> On Mon, 2003-03-24 at 12:58, Rafa³ Bursig wrote:
>
> > Some time ago I try 128x64 tileset theme. Simple way to get such
> > grapchics is resize exist tilesets x 2 but problem is that pixel
> > borders are resize too. I haven to edit those graphics or add support
> > for that bigger pixel border. ( I prefered secound )
> >
> > method is easy :
> > is_pixel_border = 0 - no pixel border
> > is_pixel_border = 1 - pixel border exist ( 1 pixel )
> > is_pixel_border = 2 - pixel border exist ( 2 pixels )
>
> Changing this value from a boolean to an integer is quite reasonable.
> But we also need to rename it if we do this, while keeping
> backward-compatibility at the same time. This becomes a bit ugly, but I
> think the loading code could be something like
>
> if (secfile_lookup_bool_default(file, FALSE,
> "%s.is_pixel_border", ...) {
> pixel_border = 1;
> } else {
> pixel_border = secfile_lookup_int_default(file, 0,
> "%s.pixel_border", ...);
> }
>
> Which would keep backward-compatibility while changing the variable name
> to match the new meaning.
And the patch.
jason
npixel_border-2.diff
Description: npixel_border-2.diff
- [Freeciv-Dev] (PR#3783) support for pixel_border bigger that 1,
Jason Short <=
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