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[Freeciv-Dev] Re: client/server authentication (PR#1767)
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[Freeciv-Dev] Re: client/server authentication (PR#1767)

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To: undisclosed-recipients: ;
Subject: [Freeciv-Dev] Re: client/server authentication (PR#1767)
From: "Mike Kaufman" <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 8 Jul 2003 06:40:11 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Tue, Jul 08, 2003 at 05:05:22AM -0700, ChrisK@xxxxxxxx wrote:
> [auth6r]
> 
> - 1 crash: enter new user name, when prompted for new password, hold RETURN
>   key pressed. You're (I am) getting the notorious
>   2: lost connection to server
>   1: Unexpected buffers in try_to_connect()
>   civclient: clinet.c:320: input_from_server: Zusicherung »fd ==
>     aconnection.sock« nicht erfüllt.

well, I couldn't reproduce this when I tried it. The server got up to
connection c457 before I gave up. (but then my window manager works against
me a bit here). What connection do you get to, and is it the same every
time?

> - Small problem: send user name, quit server, send password: client should
>   reset here, with a message.

I agree. I'll see what I can do.
 
> - Small problem: send user name, menu->game->disconnect: game menue
>   shouldn't be available until connection is complete.

hmm. This is problem with the GTK1 client. I'll look into it.

> - GUI Improvement: Is it possible to display "Enter password for chris:"
>   instead of "Enter your password:"?

Yes it is.

> Besides this, very nice.

Thanks for testing.

-mike



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