[Freeciv-Dev] Re: (PR#725) Order of end/new-turn activities
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On Thu, Jul 03, 2003 at 09:30:46AM -0700, Per I. Mathisen wrote:
> >
> > * The AI should move before players do.
>
> I and Greg are agreed that the AI should move _after_ players on turn end,
> so that the AIs and their data can be properly encapsulated, and each AI
> complete all its tasks without interruption. This way we save memory that
> is otherwise spent storing data between AI sessions, or CPU recalculating
> it each time.
>
> > * Current-round AI gotos should also be executed before players move (this
> > is not currently the case).
>
> Why should AI get special treatment here?
There is the double move problem, see BUGS.
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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