[Freeciv-Dev] (PR#4423) Sea units with base-moverate < 2
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[per - Thu Jun 19 19:09:01 2003]:
> Will this do?
>
> - if (move_rate < 2 * SINGLE_MOVE) {
> + if (unit_type(punit)->move_rate >= 2 && move_rate < 2 *
SINGLE_MOVE) {
> move_rate = 2 * SINGLE_MOVE;
> }
> break;
>
> - Per
>
It would suffice for units with a movement of 0 (as requested), but not if the
sea unit would have a movement of 1.
Bart Coppens
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