Complete.Org: Mailing Lists: Archives: freeciv-dev: May 2003:
[Freeciv-Dev] Re: (PR#4260) get_defender bug

[Freeciv-Dev] Re: (PR#4260) get_defender bug

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: kaufman@xxxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#4260) get_defender bug
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Tue, 20 May 2003 04:49:04 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Mon, 19 May 2003, Per I. Mathisen wrote:

> On Mon, 19 May 2003, Mike Kaufman wrote:
> > > I believe it's normally caused by units in a transport belonging to
> > > another player. Mike, is it the case here?
> >
> > Only possibly, but it's bug if so, we don't have any allies, this is a
> > straight AI autogame.
> Greg is wrong. This has nothing to do with allies.

Well there are two possible causes for the bug: 
1. Unit in sea without transpoter
2. Unit on an allied transporter

It now transpires that it is 1.  But then my fstk cleanup is getting 
undeserved blame.


[Prev in Thread] Current Thread [Next in Thread]