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[Freeciv-Dev] Re: (PR#4234) Goto command moved to wrong square!
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[Freeciv-Dev] Re: (PR#4234) Goto command moved to wrong square!

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To: winzity@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#4234) Goto command moved to wrong square!
From: "Raimar Falke" <rf13@xxxxxxxxxxxxxxxxx>
Date: Thu, 15 May 2003 03:33:38 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Wed, May 14, 2003 at 07:04:16PM -0700, Guest wrote:
> 
> [rfalke - Wed May 14 15:44:12 2003]:
> 
> > On Tue, May 13, 2003 at 04:56:28PM -0700, Guest wrote:
> > > 
> > > I had an explorer that moved 90 degrees wrongly because of a bug in the 
> > > goto command. Please see the attached picture that explains it.
> > > 
> > > I think the programmer have exchange the coords(x and y) and implement 
> > > it as a relative movement. The goto was just a one turn goto and ended 
> > > up on a square exactly 90 degrees in wrong direction from the start 
> > > square.
> > > 
> > > Trident mode used.   FreeCiv version 1.14
> > > 
> > > If you need more info or have questions please mail winzity@xxxxxxxxxxx
> > 
> > Can you reproduce this? Do you have a savegame for this? What client
> > did you use?
> > 
> >     Raimar
> 
> It was in our SlowCiv (LongTurn Mod), it's mean that we have savegames
> turn before and turn after (I hope ;-))). To whom we should send this files?

To RT. Just reply to this address.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "From what I am reading Win98 and NT5.0 will be getting rid of all that
  crap anyway. Seems that Microsoft has invented something called TCP/IP and
  another really revolutionary concept called DNS that eliminates the
  netbios crap too. All that arping from browsers is going to go away.
  I also hear rumors that they are on the verge of breakthrough discoveries
  called NFS, and LPD too. Given enough time and money, they might
  eventually invent Unix."
    -- George Bonser in linux-kernel




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