[Freeciv-Dev] Re: [SDL] New releases: SDL_image, SDL_mixer, SDL_net, SDL
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Dnia 2003.03.09 22:23 Sam Lantinga napisał(a):
Announcing the latest releases of the SDL helper libraries:
SDL_image 1.2.3
http://www.libsdl.org/projects/SDL_image/
* Fixed memory leak with non-seekable SDL_RWops
* Added 24-bit support to the ILBM format loader
* Added shared library support for MacOS X
* The JPEG loader can now load EXIF format JPEG images
* The XCF loader now ignores invisible layers and channels
SDL_mixer 1.2.5
http://www.libsdl.org/projects/SDL_mixer/
* Worked around MacOS X deadlock between CoreAudio and QuickTime
* Fixed crash in native midi code with files with more than 32 tracks
* Added 8SVX format support to the AIFF loader
* Fixed volume control on WAVE music chunks
* Fixed volume control on MOD music chunks
* Added support for the Atari platform
* Patch from Steven Fuller to fix panning effect with 8-bit sounds.
* Patch from guy on 3DRealms forums to fix native win32 midi volume.
* Small, looping music samples should now be able to fade out
correctly.
* Added shared library support for MacOS X
* Correctly report an error when using an unknown filetype
* Added support for loading Ogg Vorbis samples as an audio chunk
* Fixed to start playing another sample immediately when one finishes
* Fixed a volume bug when calling Mix_HaltChannel() on unused channel
* Fixed volume reset bug at end of channel fade.
* Mix_LoadMUS() will now accept an MP3 by file extension
SDL_net 1.2.5
http://www.libsdl.org/projects/SDL_net/
* Added support for sending UDP broadcast packets (except on MacOS
Classic)
* Added shared library support for MacOS X
* It is now safe to nest calls to SDLNet_Init() / SDLNet_Quit()
* Fixed UDP virtual address bind bug
SDL_ttf 2.0.6
http://www.libsdl.org/projects/SDL_ttf/
* Fixed UNICODE endian issues, added TTF_ByteSwappedUNICODE()
* Added iconv() support to showfont to test UNICODE endian issues
* Fixed memory corruption problem with small point sizes
* Added initial .fon support to SDL_ttf
* Fixed wrapping bug with negative horizontal bearing
* Fixed TTF_RenderGlyph_Solid() to use the bitmap instead of pixmap
* Added shared library support for MacOS X
* Added TTF_WasInit() to see if the library has been initialized
* Added a version number so runtime version checking is possible
* Added the ability to load a font from an SDL_RWops stream
Thanks to everybody who made these releases possible! :)
Enjoy,
-Sam Lantinga, Software Engineer, Blizzard Entertainment
Any new question with Blended_Shaded case :(
Rafal
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