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March 2003: [Freeciv-Dev] (PR#3609) Set members of sprite to NULL in free_sprite |
[Freeciv-Dev] (PR#3609) Set members of sprite to NULL in free_sprite[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
[rfalke - Tue Mar 4 19:30:42 2003]: > This is a debugging aid for the new sprite loading to find sprite > pointer which are already freed. Seems ugly. Can we use some #ifdef DEBUG here? That makes it even more ugly, but at least it's clear that it's for debugging only... jason
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