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[Freeciv-Dev] Re: (PR#3554) Turn based, Semi-Turn based or other model o
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[Freeciv-Dev] Re: (PR#3554) Turn based, Semi-Turn based or other model o

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To: bursig@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#3554) Turn based, Semi-Turn based or other model of game
From: "Reinier Post" <rp@xxxxxxxxxx>
Date: Sat, 1 Mar 2003 08:12:51 -0800
Reply-to: rt@xxxxxxxxxxxxxx

> I think that a good version of serverside autoattack will cure most of
> the symptoms which make freeciv to much realtime.
> 
> Thomas

I really doubt it.  You'd probably need to know more
about the relevant calculations which would be tedious.

-- 
Reinier



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