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[Freeciv-Dev] Re: (PR#2748) mapgen patch 1 of 3 - adjust_terrain()

[Freeciv-Dev] Re: (PR#2748) mapgen patch 1 of 3 - adjust_terrain()

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To: kayeats@xxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2748) mapgen patch 1 of 3 - adjust_terrain()
From: "Reinier Post" <rp@xxxxxxxxxx>
Date: Mon, 24 Feb 2003 10:46:37 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Sun, Feb 16, 2003 at 07:54:41PM +0000, Gregory Berkolaiko wrote:
> On Tue, 28 Jan 2003, Karen Yeats via RT wrote:
> > Hello anyone who might be following this.
> Mmmh, yeah, hi :)
> > Ross Wetmore and I have been conversing on this patch a bit and in
> > particular have been disagreeing about whether my way of turning the
> > river server variable to percents is the way to go.  
> I would say just break the compatibility.  This is what you are doing 
> right?

A few months ago I noticed that Civ I compatibility for rivers is already
broken: goto no longer works correctly in civ1 mode.


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