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[Freeciv-Dev] Re: Music for Freeciv
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To: freeciv-dev@xxxxxxxxxxx, Christian Knoke <chrisk@xxxxxxxx>
Subject: [Freeciv-Dev] Re: Music for Freeciv
From: "T.J.T van Kooten" <thomas@xxxxxxxxxxxxxx>
Date: Sun, 23 Feb 2003 21:49:16 +0100

> On Sat, Feb 22, 2003 at 11:39:39PM +0100, T.J.T van Kooten wrote: >
> Some of you may remember that I hinted to this at > FUADEC 2002. Now
> it's for real. I'm happy to announce > that Freeciv has gotten some
> music! 
> 
> Hey
> 
> > For the past year I've been in contact with Chris Abbot 
> > from www.c64audio.com. He now  has kindly given 
> > permission for the use of some his the tracks from the 
> > CD "Back in Time 3".  I've converted the audio tracks to 
> > Ogg format (min 192Kbps). 
> 
> Hhm, I like it.
> 
That's music to my ears...;-)

> > At the ftp://ftp.freeciv.org/freeciv/incoming/music 
> > directory you will find 4 tracks in Ogg format plus the 
> > readme. 
> 
> I've had some problems loading the files through wwwoffle.
> I think spaces are not allowed in filenames on ftp.
> 
I can replace the spaces with '_' and upload the files 
again but my connection isn't very fast. It's probably 
easier to just rename the files in the /music dir. This will 
have to be corrected by someone with full rights on the 
ftp site however. 

> > Now that we have it, we can start the debate on how to 
> > implement it in Freeciv. :)
> 
> First shot: Too bulky for distribution. I have good
> experience with -q 3 which gives about 64Kbps.
> 
Ogg is indeed better suited for those low bandwidth 
rates, better than MP3. I can probably do a lowend 
version of the files in 64Kbps later in the week. That 
would reduce the size by a factor of 3 (10Mb).

Cheers,

CapTVK



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